element audioBlockFormat
diagram gluon3_1_p572.png
namespace urn:ebu:metadata-schema:ebuCore_2014
type ebucore:audioBlockFormatType
properties
content complex
children ebucore:speakerLabel ebucore:position ebucore:matrix ebucore:gain ebucore:diffuse ebucore:width ebucore:height ebucore:depth ebucore:channelLock ebucore:jumpPosition ebucore:equation ebucore:degree ebucore:order
used by
complexTypes audioChannelFormatType audioFormatExtendedType
attributes
Name  Type  Use  Default  Fixed  Annotation
audioBlockFormatID  xs:anyURI        
documentation
A unique ID for the audio block.
rtime  ebucore:timecodeType        
documentation
Start time of the block expressed as a timecode.
duration  ebucore:timecodeType        
documentation
Duration of the block expressed as a timecode.
annotation
documentation
An audioBlockFormat represents a single sequence of audio samples with
fixed parameters, including position, within a specified time. The sub-elements with
audioBlockFormat are dependent upon the typeDefintion or typeLabel of the parent
audioChannelFormat element.
documentation
Currently, there are five different typeDefinitions:
documentation
DirectSpeakers: For channel-based audio, where each channel feeds a
speaker directly. Type 0001.
documentation
Matrix: For channel-based audio where channels are matrixed together,
such as Mid-Side, Lt/Rt. Type 0002.
documentation
Objects: For object-based audio where channels represent audio objects
(or parts of objects), so include positional information. Type 0003.
documentation
HOA: For scene-based audio where Ambisonics and HOA are used. Type 0004.
documentation
Binaural:For binaural audio, where playback is over headphones. Type
0005.
source <xs:element name="audioBlockFormat" type="ebucore:audioBlockFormatType">
 
<xs:annotation>
   
<xs:documentation>An audioBlockFormat represents a single sequence of audio samples with
fixed parameters, including position, within a specified time. The sub-elements with
audioBlockFormat are dependent upon the typeDefintion or typeLabel of the parent
audioChannelFormat element.
</xs:documentation>
   
<xs:documentation>Currently, there are five different typeDefinitions:</xs:documentation>
   
<xs:documentation> DirectSpeakers: For channel-based audio, where each channel feeds a
speaker directly. Type 0001.
</xs:documentation>
   
<xs:documentation> Matrix: For channel-based audio where channels are matrixed together,
such as Mid-Side, Lt/Rt. Type 0002.
</xs:documentation>
   
<xs:documentation> Objects: For object-based audio where channels represent audio objects
(or parts of objects), so include positional information. Type 0003.
</xs:documentation>
   
<xs:documentation> HOA: For scene-based audio where Ambisonics and HOA are used. Type 0004. </xs:documentation>
   
<xs:documentation> Binaural:For binaural audio, where playback is over headphones. Type
0005.
</xs:documentation>
 
</xs:annotation>
</xs:element>


XML Schema documentation generated by XMLSpy Schema Editor http://www.altova.com/xmlspy